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There are 31 glitches in total - some better than others. In fact, some of them are just stupid. But hey - any excuse to talk about Rogue Leader!

Glitch: Start with full shields after intermission:
You can use the following trick before any intermission sequence if your timing is correct. When you are low on shields, before the next intermission sequence starts, intentionally crash your ship into something so that while it shows your ship exploding the next intermission sequence starts. Once you get control of your ship after the intermission, you should have full shields and the same number of lives you had before the intermission started.

Glitch: Asteroid Field: Hologram asteroids:
Fly through the asteroid field until you can see the Star Destroyer that you are supposed to reach, with the rebel symbol behind the main bridge. The asteroids around it are not real. If you fly into them, you will go through them. They are holograms produced by the Star Destroyer, which is why they can jump into hyper space in the asteroid field.

Glitch: Battle Of Endor: Double Millennium Falcons:
After you unlock and can use the Millennium Falcon, go to the Battle Of Endor mission with it. You will notice two Millennium Falcons in the mission -- the one you are flying and the one Lando is flying.

Glitch: Battle Of Endor: Mixed messages:
Select any ship (Naboo Starfighter recommended). At the beginning of the level, turn 180 degrees to the left. Do not crash into the B-Wings. Fly towards the Star Destroyers until the TIE Fighters appear. You will hear the messages in a different order than they should be said.

Glitch: Battle Of Endor: Fast Y-Wing:
Select the Naboo Starfigher. At the part when you are flying towards the Death Star, you should have a Y-Wing and an A-Wing at your side. Fly as fast as you can towards the Death Star. The Y-Wing should be keeping up with your ship even though Y-Wings are not capable of that type of speed.

Glitch: Battle Of Endor: Floating X-Wings:
In the second part of the mission (destroy the Star Destroyers), destroy the Star Destroyer on the left. After that, look around on the right (or if facing it, on the left) of the Admiral's Cruiser. A squad of X-Wings will be floating there, all jumbled up.

Glitch: Battle Of Endor: Droid comment:
Play the level in a B-Wing, A-Wing or any bonus ship. Occasionally Wedge will say things such as "R5, try to lock down that stabilizer", even though those ships do not have droids.

Glitch: Battle Of Endor: Wrong crash:
Select a small ship such as the A-Wing or B-Wing. Go to the large green ship to your immediate left when you start the mission. You should see a small opening for ships to come and go. Fly directly into the opening and you should go a short distance and crash. Although you crashed inside the ship, there scene will show you hitting the side.

Glitch: Battle Of Endor: Lost TIE Interceptors:
Boost to the right of the Death Star when the bombers attack the Redemption (until the screen sends you back). You should see a couple of TIE Interceptors flying around in geometric patterns.

Glitch: Battle Of Hoth: Disappearing armor:
When you have to take down the AT-ATs, fire your blasters at them. They take about 100 to 200 shots to blow up because of the armor on the troop section. However, when you trip them and shoot at them they explode.

Glitch: Death Star Attack mission commentary:
Press Y in the hangar to hear more about the X-Wing. The game will tell you how the X-Wing was the fighter that killed the Death Star, even though your current mission is to destroy it.

When you are in the trench and kill Vader's wingman in the TIEs, you will hear Han Solo "Woohoo! All right blow this thing and let's go home!" with him taking credits for your kills.

Glitch: Endurance: Shield on Imperial Shuttle:
Use the TIE Advanced or Slave 1 and get to wave 10 (the "Waves completed: 9" message will appear). Fire your Advanced Homing Cluster Missiles at the shuttles. They will go under the shuttle, but not hit them.

Glitch: Imperial Academy Heist: Circling TIE fighter:
During the day or night, after stealing the Imperial Shuttle, fly 90 degrees to the left. There should be a TIE fighter doing donuts in the air. He will sometimes shoot at you, but all he does is fly in circles.

Glitch: Ison Corridor Ambush: TIE Fighter jumping into hyperspace:
If you use a TIE Fighter, the last sequence shows your ship jumping into hyperspace, but TIE fighters cannot accomplish this.

Glitch: Ison Corridor Ambush: No Pilot:
Select the Naboo Starfighter. Watch the intermission sequence when you enter the nebula. There should be no pilot in your ship.

Glitch: Raid On Bespin: Extra Pilot:
When you reach the city, get into a Cloudcar. Press X button to switch to the pilot's view. Use the C-stick to look at the right side of your ship. There should be another pilot on that side of the ship.

Glitch: Raid On Bespin: Slow motion:
Play the level with a Y-Wing (with cluster bombs). Once you get to the Cloud City, go outside of the city, were the surface of the huge floating craft is smooth. Go at a complete nose dive from a great distance up and unload all your bombs at once. When they hit, the game will glitch and advance frame by frame in slow motion. Every time you want slow motion on this level, just look at the all the large black burnt marks left from your bombs and it will go frame by frame again.

Glitch: Razor Rendezvous: Confused message:
Take out the Star Destroyer in less than three minutes, and it will crash into the planet. Look carefully to the left of the Star Destroyer when it shows the planet it is crashing into. You should be able to see the Razor to the left of it, and it will go down without it. The pilots act as if the Razor was in it when it goes down by saying, "Let's contact command for support, getting to the Razor's going to be a lot tougher than I thought."

Glitch: Razor Rendezvous: Floating fires:
Go directly to the Star Destroyer after fighting off the TIE fighters, After the first task is done, shoot the two radars then the big gun that shoots ion cannons (blue lasers). Next, shoot the big curved object underneath. Fly around and do not shoot the cockpit (the last target on the Star Destroyer). Fly around until the intermission sequence that shows the Star Destroyer going into hyperspace. The guns and other targets that were destroyed will show the fire hovering, even if it hyperspaces.

Glitch: Strike At The Core: Invisible walls:
Once you reach the giant room with the power generator in it, immediately turn around (do not destroy the tower as instructed) and go back through the tunnel you came in from. After you have been flying for a short time, crash into a wall. When the game resumes, you will be in the giant room with the power generator, but everything will be blacked out, except for the power generator and the tunnel behind you. You can see the entire tunnel because that wall is invisible. Be careful not to crash into the walls, the floor, or the ceiling.

Glitch: Triumph Of The Empire: No sound effects:
Fly out of the fighting area until the intermission sequence starts to force you back. However, before going out of bounds (or at the exact same time) press Start to display the options menu. If done correctly, when the intermission sequence begins, the options menu music will play with no sounds from the battle.

Glitch: Wrong sound:
In the Imperial hanger, select the Lambda Shuttle (if available). When you are flying out, it will make the sound of a TIE fighter.

Glitch: Drunk TIE pilots:
You can cause the TIE fighters to spiral in place and collide with each other in the Endurance and several other levels by making them follow you, then doing a fast U-turn back into the TIE swarm. Since the TIE's AI tells it to run from the front of your ship and chase the back, when you turn into them so quickly they panic and all try to U-turn at once, making them collide with each other. Also, if you keep turning in place the TIEs will slow quickly and start turning little spirals in mid-air. You can then stop and fire on the disorientated TIEs. They will still be spinning for a couple of seconds. Note: This trick works best with fast, maneuverable ships (N-1, X-Wing, Cloud Car, A-wing, TIE Fighter recommended).

Glitch: Imperial Shuttle appears as TIE Advance:
In the Triumph Of The Empire or Revenge On Yavin levels, choose the Imperial Shuttle. When the intermission sequences at the start of the levels begin, you should see the Shuttle as the TIE Advance.

Glitch: TIE Fighter appears as TIE Advance:
When you unlock the secret mission, Triumph Of The Empire and also unlock the regular TIE Fighter, the intermission sequence before you begin will show your ship as the TIE Advance. This also implies if you let the Death Star explode, the cut-scene after that will show your ship as the TIE Advance.

Glitch: TIE Fighter appears as torpedo:
Shoot a TIE Fighter or any enemy that flies on the back and they will resemble a torpedo. However they will not collide or anything else.

Glitch: Floating AT-AT:
Look closely at the feet of the AT-AT on the Battle Of Hoth mission to see that they are not actually touching the ground.

Glitch: Floating Rebel troop:
In the Battle of Hoth mission near the AT-ATs, there is a floating Rebel Troop facing Outpost Beta.

Glitch: Move through wall:
Hold Analog-stick Up + C-stick Up and repeatedly tap X to move through walls or a space that you normally cannot get through.

Glitch: Paused game music during game play:
Crash yourself into an object so that you explode, but immediately press Start to pause game play just before the crash. If done correctly, the pause menu will not appear, but its music will play. To stop this, pause game play and select "Continue".

Glitch: Manual error:
In the air Speeder's profile in the manual, the picture is not a Speeder, but an A-Wing.